update: still working on the new calling convention where stack frames are just garbage collected objects. things are starting to come together: there are type errors everywhere, but at least they are arriving at the debugger process!

okay, i think i got rid of the worst errors, now just need to figure out why nothing is actually being displayed on the screen

some more bugfixing later, looks like we can run for a while until we get out of memory. in other words: time to re-activate the GC and see what happens!


garbage collector seems to work fine now, only we still run out of memory! apparently it freed 2.3 GB during execution before it couldn't keep up any more (the virtual machine has 1GB available)

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